![]() Find the one that fits best with your workflow. It is worth playing around with the free versions of each of these products to get a feel for their interfaces. These work like Kontakt but have their own quirks and extra features. For example Orchestral Tools, Spitfire Audio, and Eastwest Hollywood Strings. Other string plugins have their own players. but double-check the product description before buying. Some libraries work with the free version – Kontakt Player. This is great if you already own Kontakt… if you don’t, you may have to buy Kontakt separately which is around £360. Spitfire Labs or Orchestral Tools Layers are high-quality free tools available now.Ī lot of string libraries come packaged as Kontakt instruments. There are also many great free plugins available. Other people only need a quick fix, so choose a plugin that fits your needs and budget. Some will need the most professional and fully featured extensive libraries available. The “best” strings vsts will be different for each producer. Orchestral Tools – Berlin Symphonic Strings £500.Native Instruments Session Strings 2 £89.These plugins are easily some of the most professional and best strings vsts around. It may be excessive for someone only wanting strings. The BBC orchestra includes other orchestral instruments. Our number one choice would be either Spitfire Symphonic Strings or BBC Orchestra. Enabling them to produce stunning, realistic string passages. VST’s with these library features open many creative options for musicians. Including different vibrato expressions, legato, and adaptive legato techniques, and key switching. Including multiple mic placements, and patches for both sectioned and solo instruments.Ī large selection of string articulations is essential for creating emotive strings. ![]() The best string library VSTs should include multiple recorded articulations (staccato, legato, etc). The sound quality of some VSTs is indistinguishable from a real recording. All the issues and costs of working with a real orchestra are removed. VST strings are the perfect solution for this problem. The only occasions I’ve been fortunate enough to work with real strings sections was on projects with large media companies and record labels. This makes it an option out of most people’s budget. Unfortunately, the process of recording orchestras and strings sections is costly and complex.Ī large studio, multiple musicians, a recording engineer – these are only some of the overheads involved with recording strings. Orchestras and strings sections make a welcome addition to most styles of music. Particularly when composing film and video game soundtracks, orchestral instrumentation is nearly essential. Modus gives you control over first, how the elements behave, and second, how they’re processed.Often during my time as a music producer and composer, I find myself looking for strings to lay into a track. Our next-generation collision modelling creates a huge spectrum of nonlinear behaviour, from subtle pitch glides to high energy crescendos. Where you hit the strings and plates matters, as do the position of the connections. There is also an option to use a single plate connected to ground.Įvery element in Modus’ true-to-life physical modelling engine reacts like it belongs to a real action in a real space. This driver can be a polyphonic sawtooth or sine wave, or a multi-striking hit for percussive effects. These, along with the connection controls, can all be changed in real-time.Ī driver signal is used to excite the top plate, which is connected to the bottom plate with two nonlinear connections. The plate can act as a soundboard by varying its decay, mass and fundamental frequency. These strings are retuned on-the-fly to give 6 octaves of monophonic or duophonic sound. This model has two strings connected to a plate using nonlinear connections that can either be rattles or springs. Physical parameters control the decay, mass and harmonic content along with individual semitone and fine tuning controls. ![]() The strings are connected by either rattles that give collision effects as the strings vibrate, or nonlinear springs. These elements are combined in different ways to create three types of instruments.Įach voice has up to four connected strings which can be plucked or act as resonators. Strings, plates, springs and rattles collide, literally, in algorithmic air to generate tones that resonate and react just like they would outside the virtual realm. Modus uses our latest research in collision modelling to connect acoustic elements together. Modus is a virtual world of conceptual instruments, modelled with cutting edge physical behaviours and acoustic properties. Enter a sonic imaginarium where hard physics meets soft synth processing. ![]()
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